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Netrunner: What The Hell Is Going On

I don’t often do structured self written posts any more, I tend to just reblog stuff. This is about Android:Netrunner the cyberpunk card game by Fantasy Flight Games.

I’m fairly new to Netrunner but I’ve had to learn fast and quite frequently the hard way as, over the last few months, I’ve entered 3 tournaments. Netrunner is an exciting game with many brilliant twists and turns. You will often find yourself surprised by the amazing tricks you or your opponent will be able to pull off in game.

What is not a surprise in Netrunner at the moment is just how broken it is. In the last tournament I entered the top five winning players used this secret broken technique and we all agreed that it was a disappointing outcome. Actually it’s secretly, quietly broken for some time, and the cause of this brokenness stems from three cards:

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On their own, each of these are okay with the exception of Astroscript (but we’ll come to that later). 

Scorched Earth is a horrible card, one is not generally a problem (always run with four or more cards in hand and you don’t care) but two missiles falling from the sky is an issue and it’s not something hard to manage for this cards home corporation. With the introduction of Plascrete Carapiece  things got better for the runner but it actually just caused more problems (I won’t go into detail on this here). 

Biotic Labor is a different problem all together as it allows another faction in the game which is brilliant at the glacier technique to be also be able to fast advance. The cost of this is however pretty dramatic and so this isn’t always viable.

The issue arises when you combine all three (or pretend to). NBN is a faction that seems to specialise in scoring agendas really quickly, they’ve been known to score a wining set of points in 4-5 turns if they’re lucky. This leads to little opportunity for even a skilled runner to break their tempo, about the only card worth its time right now for slowing such fast NBN decks is Account Siphon. A variant of the NBN deck type called Astrobiotics makes this problem even harder, as it gives them more clicks to score all those wonderful agendas in and means that even if you steal the agendas or trash their SanSan you can’t stop them from continuing to win. Before recently this deck type was a little tricky to create because the fastest NBN identity also had only 12 influence.

Bring in Near-Earth Hub.

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Oh god. 

Since when has a division identity been flat out better than its core set equivalent? Since when did NBN need a high influence identity that allows them to get to their agendas and enablers faster? NEB spits on the previous two identities and throws a giant meat damage robot powered

spanner in the works of nearly ever runner deck out there. 

Firstly there’s the obvious issue that this deck can now comfortably include three biotics and have FIVE influence for other things. But the problem grows further when this deck can play two biotics and two scorched, now the runner has no idea whether or not you’re going to slap agendas down or burn them to the ground. 

Actually it’s worse than this, you don’t need to include two of both to achieve this affect, when a runner sits down in front of NEB they have NO idea how to proceed. Avoiding death and stopping fast advance are two strategies that cannot be combined due to the nature of both of them. To stop fast advance you need to run lots and not waste time drawing, setting up or making loads of money. To avoid scorched you need to get Plascrete down which requires draw, you need to avoid traces which requires money. You can’t do both. 

The root of all evil starts with Astroscript Pilot Program. In the core set you only get two, which is fine (sort of). This is enough to let you fast advance three agendas if you start with a SanSan City Grid. That’s still bad, and the problem is that once it’s started there is very little the runner can do right now to stop it. Astroscript is too fast, Near-Earth Hub is two powerful and two elusive.

Fantasy Flight Games have got some real issues ahead of themselves. 

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  • #netrunner #near-earth hub #astroscript #scorched earth #biotic labor
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wotdafuck:

do you ever close a really important tab by accident and you just

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Just press CTRL + SHIFT + T? I’m not sure what the issue is :p

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